|FTL Range||4.5 LY|
|FTL Charge||15 sec|
The Advanced Viper Mk VII is a modified variant of the standard Viper Mk VII. It is often compared to the Advanced Cylon War Raider of the Cylon faction which has a near-equivalent layout and systems setup.
You can Advance the Viper Mk VII for 30,000 Merits. You must have the standard Viper Mk VII before you can advance it. This ship can be advanced at Delta Canopis by seeing SCPO Chief Galen Tyrol. You must be at least Level 1 to advance this ship.
"The modern version of the Viper is a sleek and deadly space superiority fighter that easily matches the proformance of previous designs, while offering greater tactical flexibility. However, the Mk VII's reliance on the latest technology makes it more vulnerable to electronic warfare than the older Mk II, and more expensive to maintain and run.
As a Multi-role fighter, the Viper Mk VII can be equipped with a more balanced selection of Hull, Engine, and Computer systems than other strike craft." - SCPO Galen Tyrol
The Advanced Viper Mk VII is a Multi-role Strike, meaning that it is balanced in Hull, Computers, and Engines. Setups vary extremely as different setups serve very different purposes. The Advanced Viper Mk VII is commonly regarded as the most used and well-rounded ship of the entire Colonial fleet. It has no major flaws in its design.
- MEC-A8 "Tornado" Light Autocannon x 2
Viper Mk II players dislike the Adv. Mk VII's base boost speed because it is 5 m/s faster than the Mk II, which is the Inteceptor strike. Technically, the Interceptors are supposed to fly as fast, if not faster, than all other ships of its class. The Viper Mk VII is the only Multi-role ship to boost faster than its fellow Interceptor.